Sunday, August 21, 2011

New Workings of Times Past Volume Three

Hey peoples, how we all doin?

So, I decided to redo the Pripyat environment once again. Third time, I believe? The good thing is that each time the improvement ends up being huge compared to before, which lets me know that I'm improving. And that's nice.


List of improvements:

1) Lighting is the big one. Window has more of a glow to it now, which I tried to get before, but didn't know how. Shadows have more contrast, and the room is less evenly lit. SO much more atmospheric now. Lighting just wasn't doing it justice before.

2) Gurney cushion has specularity to it now, stands out more.

3) Less saturation all around. Fits the mood of the piece better.

4) Ceiling texture is improved. Texture isn't as plain as before, and there are now decals on the ceiling that help to break things up more, especially where the ceiling meets the walls.

5) Floor isn't nearly as noisy as it was. You can actually tell what's going on with the objects placed there now.


So now, a couple of things are happening for me.

First off, I'm working on a new portfolio project. It's an art deco-y building. That's all I'm saying for now. I'll have a post soon showing the first of the low polys.

I've been more active in the local games community. Didn't do enough of that in the past. Been meeting some great folks. :)

Trying to get an independent game project going. No details yet, we're in the early brainstorming stages. Should be fun.

Just gotta keep movin'.......