Wednesday, July 25, 2012

Props that are urban, as well as other things I've been sitting on.

Well hello there. This is the part where I say that I've been neglecting making posts here, new things that have happened in my life, yadda yadda.


 Urban props project is done! YOU LOOK!












  

 Of course, they're all up on my website as per usual: www.ryansanderson.com

These are all hand-painted. That's the main takeaway. I wanted an exercise that would help sharpen up my texturing skills. So I forced myself to not use any photo sources for the diffuse map. It succeeded, I think. Some textures were alot more involved than others in their creation and needed more wear and tear. Didn't want to go absolutely crazy with it, though.


The big thing I've learned since Miami Deco was the awesome holy power of specular gloss maps. They basically help make multiple surfaces have different sized specular highlights (EX: A plastic surface having a smaller highlight on it than say, metal or concrete). This has helped TREMENDOUSLY in making things look more realistic. You can really see it showing in the traffic cone and trash can pics especially.


This project was conceived for two reasons: 1) To make something that would have a quicker turnaround, and 2) to show something that's not a full-on environment. I've been told I needed some individual props. Reason #1 didn't really go as planned as you can see. But there's a good reason for that. A VERY good reason for that, which is.....


I GOT MY FIRST INDUSTRY JOB! WOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!




I've been hired on as a temporary associate artist at Netherrealm Studios. It's actually been about two months since, but I've been way too busy as of late to mention it. They're having me model and texture props and environments for their upcoming game, Injustice: Gods Among Us. It's gonna be super sweet. :)

I can't even begin to describe how weird/amazing it is to be getting paid to do what I actually enjoy. It's completely badass. I'll be posting screenshots/videos as they get released. To keep with the tradition of this blog however, I'll keep it limited to stuff I've actually worked on.

What's the plan now? Eat ice cream and figure out what my next project will be. More on that soon....


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