Finally, I can now say that the normal mapping is done. It's most likely gonna be the vast majority of time for the project in the long run, so it's a relief to have it finished. Though I will say that diffuse mapping is gonna be pretty time consuming as well. It's funny to think that when I first started out on this project, I thought it would take significantly less time than the desert. Silly me. If you really look at it, I really have around 70 props to make total, which rivals that of Desert Straggler. Over ambitious much? Well anyway, here's some pics. UV layouts, textures, in-game normals. It's all here. I decided to split the bike into three separate props for importing into unreal. The front of the bike, the back, and the sidecar. The images for each are 2048 x 2048, which is barely enough resolution to cover all the details found in the normal maps. Not bad I must say, considering the sheer mass of parts it has.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8GR6rOaIa7A498qKS0WYlvwuEhxecQ034WdJen2PA_Iv328p97U-YMTxEW9u-m2Wp-jyzuz3s-5BRSLowhNxIXfjjsBZgDkkik9_u3IxopMERAgVjIwsnZPUlOr91rjdrZmIrN07xK2pL/s400/1.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjfEcgDnhqE2jvob8fik9WKQ7B_1xTlpMu0oWAZVR6uiq9xD72FCGaxJ7gk4kMAPCleo9xHr7rnBYL9izQKHWviOLGbJHzKxHiziZpEaSAlsFWFpsH0mN7YeCDhFs_Go3dn3TdzJSQfWDU/s400/6.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt9JMnpz9RAgEJKV_LaDhX-orR1IIkHesgDrykvKKGLjC0q5gDiFEiFEfhvWYLbAeoz4RKl6iSEtGnld657Lr5fpls3vZbBvR5MG4pNZDJy24nwV_bja8kbk6TLSXSmZkDsCvUimsc-H9K/s400/5.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisLqIM2_efY7J9zfWHdLVIowrirD0IIzxjS_gqmz9UUveEgpe9TTQ0FX0yZHI3ugM_ggymqMdHZ_ApNxWe_tAcGfCYbpcdvHkTui7FV_hWBjvL5x_oZqA8IMM401_6D_eFqs3jrtW0XHxI/s400/4.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJZSG8aY9KCXUXYrkXmSt8JHXkH1JVkDawIjUAngSD6pRqKLl_lRvjRSWhyphenhyphen_a7dg9QK4okm4SrPplmj1sNwUZwuM48GKvUJcqRDJ7AVsekVaRytaTrqChX5XL6f7Z-bRYi_jA5_Qt91_lg/s400/2.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiI-FCOjRflNbgWkDN5OIRA0SryTg5sfGVoUbCLpg2135Du_GdlVZSR8b5k-uqSCWXkKpaSJzU9nrGpdHd6KDbvi7i6evI70H0dJ01YHj4syNgX6DAj_btl8qmwYSczZj-UkXdJ7DGHLR9t/s400/3.jpg)
Bike front:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZe2lG0w-9L73GrS_1ARC9ojpgoYuDfcD9ERa5ZDVf8hBMD6c05zLZNnEBKYPcZP3eDbsLpHtz-5sKdULdSBHltQL20LlM0nckdmyS0Ue1rrieE7QDcNR-msdq5WuD5TAFg0BLN2nA2SQr/s400/bike_front_UV.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjA-8KHdaYqlizi5FthoOntzKe1NxXGjhbOSohdFRWbv9Za1gwvypqcSPp_CnoMgogwYWxCtr5Q0eqcL4A4is8pHp1OhkLC14e_wFkpHZwIXmzLRFZ232bcRgx9wPHL1cyYOKdrFW33iapO/s400/bike_front.jpg)
Bike back:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnceqieDmvPyNCLa_cFg0OveHXqZReF8YzpvrHOelbCp5iP8Xd1DFkm_V_YAqwyjjU8gc_XF8UGGUPyj0RyyJgV7_iRr4pel9E8Ndqj4Gao2ghnlgnCMOfEfAJfEbOPjPw4CIQdRIRVqCy/s400/bike_back_UV.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLfwSGOrXDO4xLj_wt83iwYh5abJ9HT-7oz5TYmFnbmp11nlFiFBfhFxqUv48SmRix4XOfcZOqoHQQilCoQ9THNHSeZfNvESK82_1amgBF9BmVs13-LptmNXHGcnLPcFRPGAgueJPxDftS/s400/bike_back.jpg)
Sidecar:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgs6rADGVcN8hm_V5ntX7rzQNMhfh0hL8F7pfmHXn7JkKVlGoqMktzUYixP5O5wtjLgIVcgYEnuj8M8u2c8pezEg4wtBKz0PPcJQb8Gu8t_r7NvbU5U0UauG2rfI6I-sMKRJbDWZ9jJwpUW/s400/sidecar_UV.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuYyqRKQvcNJtZCokvjtK_IyNMSBaogIFiVUfU_AN_EqHzPHG39QWIwaf-wwSfR3bKwMmH2fU9UQaFiBgZmrGU27cLJZGvXA5fvkX6gQUvZbjRgVQPGCHDSfHjMUzxv1srWH_j4Lji-pek/s400/sidecar.jpg)
Now it's about time I dust off all these paint brushes.
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